General Dynamics F-16C Iowa 124th FS startup

<kuid2:74222:12614:2>

Author: papou
Kind: traincar
Build: 3.7
Size: 4.47MB
Uploaded: 2023-04-12
Web-site: ianztrainz.com/index.html
Loadings:
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General Dynamics F-16C Iowa 124th FS startup

A General Dynamics F-16C Fighting Falcon. Iowa 124th FS Hawkeyes, Des Moines IAP 2008, startup model. Reskin by Papou with permission.

It operates on invisible track.
The aircraft has an automatically operating landing gear. This retracts at takeoff speed set in the script, and lowers at speeds below that setting. The speeds for tilting, landing gear retraction on takeoff, and afterburner speed may be altered in the string table above - speeds are in kph. It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.
The aircraft will load missiles (products) to the wingtip hardpoint pylons, these are animated. You can alter or delete the mix of missiles on load hardpoints in Surveyor - use the ? button.
Some of my airports will load or unload products on aircraft. The missiles will not be unloaded at an airport, but if you come in clean, the airport will upload missiles to the hardpoints for use.
The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid:76656:24050, when placed on track and set to the correct number:

- horn H key fires the wingtip missiles;
- start or stop engines - use the B key;
- flare the aircraft for takeoff or landing, V key or trigger setting 3;
- tyre smoke on landing, use trigger setting 4;
- drag chute deployment for normal landing, use trigger setting 5;
- activate flares from the rear of the aircraft, use trigger setting 6;
- trapping on landing (instant stop), use trigger setting number 9
- set speed to approx 40% of maximum speed, for landing approach, trigger setting 14.

Military and commercial aircraft sometimes use the same keys and trigger settings for differerent animations. If you find conflict on the same route, set the train priority of the Action trigger for a particular aircraft to a different value to differentiate.

Author: Ian Manion (Vulcan)

    General Dynamics F-16C Iowa 124th FS startup
  • aircraft188.gs 13.78KB
  • body
  • afterburner-afterburner.texture.txt 57 bytes
  • afterburner.im 2.78KB
  • afterburner.tga 64.04KB
  • afterburner2.im 2.78KB
  • afterburner_missile.im 2.76KB
  • base.im 1.64KB
  • base.kin 14.91KB
  • body.im 149.56KB
  • body_israel.texture.txt 34 bytes
  • body_israel.tga 3.00MB
  • chute.texture.txt 28 bytes
  • chute.tga 25.04KB
  • dragchute.im 35.65KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • exhaust0.im 1.39KB
  • flaps.im 7.96KB
  • flaps.kin 10.05KB
  • flare0.im 5.71KB
  • flare0.kin 23.25KB
  • flare_base.texture.txt 33 bytes
  • flare_base.tga 3.02KB
  • flare_refl-flare_refl.texture.txt 55 bytes
  • flare_refl.texture.txt 33 bytes
  • flare_refl.tga 3.02KB
  • flashers.im 1.58KB
  • glass.texture.txt 28 bytes
  • glass.tga 13.04KB
  • hardpoints.im 20.93KB
  • interior.texture.txt 31 bytes
  • interior.tga 3.00MB
  • missile1.im 1.96KB
  • missile1.kin 58.87KB
  • pilot_f16.texture.txt 32 bytes
  • pilot_f16.tga 193.04KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • tailflare.im 5.15KB
  • tailflare.kin 23.25KB
  • wheels.im 99.02KB
  • wheels.kin 100.65KB
  • chutesnap.wav 61.59KB
  • config.txt 16.91KB
  • engine.wav 170.82KB
  • flare.wav 24.46KB
  • launch.wav 679.46KB
  • missile5.wav 658.33KB
  • preview.jpg 28.01KB
  • shadow
  • shadow.im 35.37KB
  • shadow_inv.im 1.33KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 786 bytes
  • start.wav 170.82KB
  • stop.wav 372.97KB
  • turbine.wav 369.15KB
  • tyres.wav 56.96KB

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