Yakovlev Yak-152 Training Aircraft red startup
<kuid2:74222:12992:2>
Author: | papou |
Kind: | traincar |
Build: | 3.5 |
Size: | 2.28MB |
Uploaded: | 2024-12-23 |
Downloads: |
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Yakovlev Yak-152 Training Aircraft red startup
A Yakovlev Yak-152 training and light attack aircraft, startup model. Demo aircraft, red livery. Reskin by Papou with permission.
It operates on invisible track. This is a training model and missisles, if mounted, are not animated. You may hide the fuel tanks, missiles and hardpoints to make a clean aircraft by changing the auto-create tag above to 0 (zero) instead of 1.
The aircraft has an automatically operating landing gear. This retracts at takeoff speed set in the script, and lowers at speeds below that setting. The speeds for tilting, landing gear retraction on takeoff may be altered in the string table above - speeds are in kph. It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.
The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid2:76656:24060:1, when placed on track and set to the correct number:
- to start engines, press the B key or trigger setting 2. An engine start rule is also available for AI;
- open canopy, use the H key;
- flare the aircraft for landing or on takeoff, use the V key, or trigger setting 3;
- tyre smoke on landing, use trigger setting 4;
- trapping on landing (instant stop), use trigger setting number 9;
- set speed to 40% of maximum speed, for landing approach, trigger setting 14;
Military and commercial aircraft sometimes use the same keys and trigger settings for different animations. If you find conflict on the same route, set the train priority of the trigger for a particular aircraft to a different value to differentiate.
- Yakovlev Yak-152 Training Aircraft red startup
- aircraft317.gs 13.59KB
- base.im 1.51KB
- base.kin 7.24KB
- body.im 141.07KB
- body.texture.txt 27 bytes
- body.tga 3.00MB
- canopy.im 11.98KB
- canopy.kin 7.24KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- flaps.im 12.07KB
- flaps.kin 10.04KB
- flashers.im 1.52KB
- glass.texture.txt 28 bytes
- glass.tga 13.04KB
- night.im 3.83KB
- prop.im 7.07KB
- prop.kin 5.83KB
- prop3.bmp 192.05KB
- prop3_black_white-prop3.texture.txt 57 bytes
- prop3_black_white.tga 193.04KB
- propdisk.im 1.33KB
- propdisk.kin 14.28KB
- shadowblack.texture.txt 34 bytes
- shadowblack.tga 1.79KB
- wheels.im 77.76KB
- wheels.kin 21.22KB
- config.txt 9.45KB
- engine.wav 336.78KB
- preview.jpg 39.23KB
- shadow_inv.im 1.33KB
- shadowblack.texture.txt 34 bytes
- shadowblack.tga 1.79KB
- start.wav 697.99KB
- stop.wav 110.36KB
- tyres.wav 56.96KB
body
shadow
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