WAGR Derelict Telegraph Pole Dual Bar
<kuid:754195:100374>
Author: | #754195 |
Kind: | scenery |
Build: | 4.5 |
Size: | 14.39MB |
Uploaded: | 2024-03-04 |
Web-site: | austrainz.com/contact-us |
Loadings: |
8
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WAGR Derelict Telegraph Pole Dual Bar
A derelict WAGR Telegraph Pole.
This telegraph pole can be rolled by holding shift whilst rotating.
Created by Stefan Mizza.
Author: stefmiz
- WAGR Derelict Telegraph Pole Dual Bar
- $screenshot$.jpg 38.92KB
- config.txt 2.28KB
- lod_1.lm.txt 197 bytes
- lod_1.trainzmesh 114.16KB
- lod_2.lm.txt 197 bytes
- lod_2.trainzmesh 65.07KB
- lod_3.lm.txt 197 bytes
- lod_3.trainzmesh 2.51KB
- main.lm.txt 196 bytes
- main.trainzmesh 194.54KB
- map.texture.txt 39 bytes
- map.tga 16.00MB
- map_normal.texture.txt 78 bytes
- map_normal.tga 16.00MB
- single-triangle.im 390 bytes
©2020 Stefan Mizza (AusTrainz)
You may not modify these creations in any way without the written permission of the author listed above. Reskins may not be shown publicly nor released without written permission from the author. You may not under any circumstances redistribute these items in any shape or form without written permission from the author listed above. These creations may not be released as part of any payware package, however they may be 'linked' to as a dependency in the items kuid-table.
VE83: The file 'main.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE83: The file 'lod_1.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE83: The file 'lod_2.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE83: The file 'lod_3.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE85: The file 'lod_3.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 4340, 1: 4, 2: 0, 3: 0
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