36x70in Rollerbearing Truck

36x70in Rollerbearing Truck

<kuid:76096:50000>

Author: CloakedGhost275
Kind: bogey
Build: 2.0
Size: 256.80KB
Uploaded: 2011-04-16
Web-site: bhiproductions.ath.cx/trainz/
Loadings:
157
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0
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36x70in Rollerbearing Truck

36x70in Rollerbearing Trucks (*.lm format used)
Set attachment points to 0.4m

Author: CloakedGhost275

    36x70in Rollerbearing Truck
  • 36x70.texture.txt 28 bytes
  • 36x70.tga 192.04KB
  • 36x70_b.texture.txt 30 bytes
  • 36x70_b.tga 48.04KB
  • 36x70_c.texture.txt 30 bytes
  • 36x70_c.tga 12.04KB
  • anim.kin 3.79KB
  • config.txt 1.66KB
  • env_metal.texture.txt 32 bytes
  • env_metal.tga 12.04KB
  • shadow
  • mesh_shadow.texture 452 bytes
  • shadow.im 27.77KB
  • springs.texture.txt 30 bytes
  • springs.tga 6.04KB
  • springs_b.texture.txt 32 bytes
  • springs_b.tga 1.54KB
  • springs_c.texture.txt 32 bytes
  • springs_c.tga 428 bytes
  • trux.im 114.43KB
  • trux.lm.txt 302 bytes
  • trux_a.im 82.45KB
  • trux_b.im 79.86KB
  • trux_c.im 73.91KB
  • undecorated
  • 36x70_undercorated_unused.tga 192.04KB

VE168: File 'shadow/mesh_shadow.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-FB||kuid 76096 50000.tzarc|'
VE165: Texture 'shadow/mesh_shadow.texture' is missing or could not be loaded in mesh 'shadow/shadow.im', material '*shadow*C17A5934*1 - default*m.onetex'.
VE65: The *.texture.txt file is missing for texture resource 'shadow/mesh_shadow.texture'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *shadow*C17A5934*1 - default*m.onetex in mesh file shadow/shadow.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2120, 1: 1480, 2: 1432, 3: 1328
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 2120, 1: 1480, 2: 1432, 3: 1328
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 2120, 1: 1480, 2: 1432, 3: 1328

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