100 Ton Roller Bearing Truck
<kuid2:76096:50000:7>
Author: | CloakedGhost275 |
Kind: | bogey |
Build: | 2.4 |
Size: | 346.10KB |
Uploaded: | 2019-09-22 |
Web-site: | uslw.net |
Loadings: |
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100 Ton Roller Bearing Truck
The ASF® 100 Ton Roller Bearing Truck is from the modern diesel era. It has standard 36 inch wheels and a longer wheel base than the 50 or 70 ton roller bearing trucks. This truck is currently in use under a variety of rolling stock in North America. Attaches correctly to bogey points set at a height of 0.4 meters.
Author: CloakedGhost275
- 100 Ton Roller Bearing Truck
- 36.texture.txt 39 bytes
- 36.tga 16.04KB
- 36_b.texture.txt 43 bytes
- 36_b.tga 4.04KB
- 36_c.texture.txt 43 bytes
- 36_c.tga 1.04KB
- ambient.texture.txt 49 bytes
- ambient.tga 4.04KB
- ambient_b.texture.txt 53 bytes
- ambient_b.tga 1.04KB
- ambient_c.texture.txt 53 bytes
- ambient_c.tga 300 bytes
- anim.kin 3.20KB
- config.txt 4.09KB
- dls_thumbnail.jpg 70.27KB
- frame.texture.txt 28 bytes
- frame.tga 192.04KB
- frame_b.texture.txt 30 bytes
- frame_b.tga 48.04KB
- frame_c.texture.txt 30 bytes
- frame_c.tga 12.04KB
- shadow.im 20.46KB
- shadow.texture.txt 29 bytes
- shadow.tga 812 bytes
- steel.texture.txt 28 bytes
- steel.tga 812 bytes
- trux.im 132.92KB
- trux.lm.txt 325 bytes
- trux_a.im 92.94KB
- trux_b.im 92.95KB
- trux_c.im 85.92KB
shadow
License Agreement
This object was made by Toby Roberts (CloakedGhost275) and content is copyright 2004-2008.
The content located in item folder may not be redistributed in any way without the express written permission of it's author. That includes distribution on CD, site, etc...
This content is provided 'as is' and as such it's author is not responsible for anything that may happen to your computer or software.
All logos/heralds are property of their respective owners.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'shadow/shadow.tga' is a uniform color.
VE39: The texture 'steel.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2084, 1: 1580, 2: 1580, 3: 1436
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 2084, 1: 1580, 2: 1580, 3: 1436
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 2084, 1: 1580, 2: 1580, 3: 1436
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