Station Overvecht
<kuid:76689:28021>
Author: | McEagle |
Kind: | scenery |
Build: | 1.3 |
Size: | 892.79KB |
Uploaded: | 2011-04-16 |
Loadings: |
31
-
+
|
Station Overvecht
The station at Overvecht. Originally this station has an tunnel under the tracks, but due difficulty building and restrictions in placing i've omitted this underpass
Author: McEagle
- Station Overvecht
- black.texture.txt 28 bytes
- black.tga 3.04KB
- concrete_1.texture.txt 33 bytes
- concrete_1.tga 48.04KB
- config.txt 1.20KB
- fence-fence_opaque.texture.txt 52 bytes
- fence.tga 48.04KB
- fence_opaque.tga 48.04KB
- glass_tiles.texture.txt 34 bytes
- glass_tiles.tga 48.04KB
- light-light_opaque.texture.txt 52 bytes
- light.texture.txt 28 bytes
- light.tga 48.04KB
- metal_pillars.texture.txt 36 bytes
- metal_pillars.tga 6.04KB
- light-light_opaque.texture.txt 52 bytes
- light.texture.txt 28 bytes
- light.tga 48.04KB
- light_opaque.tga 48.04KB
- night.im 47.38KB
- overvecht.im 228.88KB
- perron.texture.txt 29 bytes
- perron.tga 384.04KB
- roof1.texture.txt 28 bytes
- roof1.tga 48.04KB
- roof2.texture.txt 28 bytes
- roof2.tga 48.04KB
- ticket_vending.texture.txt 37 bytes
- ticket_vending.tga 768.04KB
- tiles_blue.texture.txt 33 bytes
- tiles_blue.tga 48.04KB
- tiles_dark.texture.txt 33 bytes
- tiles_dark.tga 48.04KB
- wall_metal.texture.txt 33 bytes
- wall_metal.tga 48.04KB
night
VE40: Unable to load alpha image 'light_opaque.tga' for texture file 'light-light_opaque.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'light.tga' is a uniform color.
VE39: The texture 'light.tga' is a uniform color.
VE39: The texture 'night/light.tga' is a uniform color.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 4273
User photos
No one has added a photo of this object yet
Comments:
Sign in to post a comment