Boarding House 2story
<kuid2:77573:24171:1>
Author: | Shortline2 |
Kind: | scenery |
Build: | 2.0 |
Size: | 768.50KB |
Uploaded: | 2019-03-02 |
Web-site: | cripplecreekrailroads.com/ |
Loadings: |
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Boarding House 2story
Not based on any particular structure, just a freelanced Boarding House for miners working at a remote mine. Model uses 3 levels of LOD.
Polygons: 795 / 684 / 496 & 56 for nightmode.
Size: 8 x 15,07 x 14,05 meter
Author: Linda Irene Tingvik (Shortline2)
- Boarding House 2story
- $screenshot$.jpg 10.16KB
- black1-black1.texture.txt 47 bytes
- black1.tga 4.02KB
- boarding_house.im 66.63KB
- boarding_house.lm.txt 301 bytes
- boarding_house_lowdtl.im 55.73KB
- boarding_house_lowest.im 40.64KB
- brick.texture.txt 28 bytes
- brick.tga 12.02KB
- config.txt 4.37KB
- dark.texture.txt 27 bytes
- dark.tga 3.02KB
- door.texture.txt 27 bytes
- door.tga 96.02KB
- boarding_house_night.im 5.16KB
- door_night-door_night.texture.txt 55 bytes
- door_night.tga 128.02KB
- window_night-window_night.texture.txt 59 bytes
- window_night.tga 128.02KB
- planks.texture.txt 29 bytes
- planks.tga 48.02KB
- stonewall.texture.txt 32 bytes
- stonewall.tga 192.02KB
- wall board & batten.texture.txt 42 bytes
- wall board & batten.tga 384.02KB
- window.texture.txt 29 bytes
- window.tga 96.02KB
- woodgrain.texture.txt 32 bytes
- woodgrain.tga 96.02KB
- woodshingles.texture.txt 35 bytes
- woodshingles.tga 48.02KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 823, 1: 684, 2: 496
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