Boarding House 2story

Boarding House 2story

<kuid2:77573:24171:1>

Author: Shortline2
Kind: scenery
Build: 2.0
Size: 768.50KB
Uploaded: 2019-03-02
Web-site: cripplecreekrailroads.com/
Loadings:
138
-
1
+

Boarding House 2story

Not based on any particular structure, just a freelanced Boarding House for miners working at a remote mine. Model uses 3 levels of LOD.
Polygons: 795 / 684 / 496 & 56 for nightmode.
Size: 8 x 15,07 x 14,05 meter

Author: Linda Irene Tingvik (Shortline2)

    Boarding House 2story
  • $screenshot$.jpg 10.16KB
  • black1-black1.texture.txt 47 bytes
  • black1.tga 4.02KB
  • boarding_house.im 66.63KB
  • boarding_house.lm.txt 301 bytes
  • boarding_house_lowdtl.im 55.73KB
  • boarding_house_lowest.im 40.64KB
  • brick.texture.txt 28 bytes
  • brick.tga 12.02KB
  • config.txt 4.37KB
  • dark.texture.txt 27 bytes
  • dark.tga 3.02KB
  • door.texture.txt 27 bytes
  • door.tga 96.02KB
  • night
  • boarding_house_night.im 5.16KB
  • door_night-door_night.texture.txt 55 bytes
  • door_night.tga 128.02KB
  • window_night-window_night.texture.txt 59 bytes
  • window_night.tga 128.02KB
  • planks.texture.txt 29 bytes
  • planks.tga 48.02KB
  • stonewall.texture.txt 32 bytes
  • stonewall.tga 192.02KB
  • wall board & batten.texture.txt 42 bytes
  • wall board & batten.tga 384.02KB
  • window.texture.txt 29 bytes
  • window.tga 96.02KB
  • woodgrain.texture.txt 32 bytes
  • woodgrain.tga 96.02KB
  • woodshingles.texture.txt 35 bytes
  • woodshingles.tga 48.02KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 823, 1: 684, 2: 496

User photos

No one has added a photo of this object yet