House generic 01

House generic 01

<kuid2:77573:24178:1>

Author: Shortline2
Kind: scenery
Build: 2.0
Size: 1.07MB
Uploaded: 2019-06-07
Web-site: cripplecreekrailroads.com/
Loadings:
90
-
0
+

House generic 01

Based on my model of the Walsh House in Animas Forks, Colorado. I found the drawing for the house on the Internet (www.narrowgauge.net), Jim Zura draw the plans. Has two level of LOD.
Polygons: 636 / 415 and 20 for nightmode.
Size: 11,15 x 5,64 x 9,91 meter

Author: Linda Irene Tingvik (Shortline2)

    House generic 01
  • $screenshot$.jpg 7.31KB
  • 8 pane window w-pyramide toptrim.texture.txt 55 bytes
  • 8 pane window w-pyramide toptrim.tga 384.02KB
  • black-black.texture.txt 45 bytes
  • black.tga 4.02KB
  • brick.texture.txt 28 bytes
  • brick.tga 12.02KB
  • config.txt 2.72KB
  • door w-window above & pyramide toptrim w-beam.texture.txt 68 bytes
  • door w-window above & pyramide toptrim w-beam.tga 384.02KB
  • house_generic01.im 52.51KB
  • house_generic01.lm.txt 307 bytes
  • house_generic01_lowdtl1.im 35.10KB
  • house_generic01_lowdtl2.im 35.08KB
  • night
  • 8 pane window w-pyramide toptrim_lamp-8 pane window w-pyramide toptrim_lamp.texture.txt 109 bytes
  • 8 pane window w-pyramide toptrim_lamp.tga 128.02KB
  • house_generic01_night.im 2.04KB
  • stnwll_t.texture.txt 31 bytes
  • stnwll_t.tga 48.02KB
  • woodgrain.texture.txt 32 bytes
  • woodgrain.tga 96.02KB
  • woodplanks.texture.txt 33 bytes
  • woodplanks.tga 384.02KB
  • woodshingles.texture.txt 35 bytes
  • woodshingles.tga 48.02KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 636, 1: 415, 2: 415

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