Old West Hotel
Old West Hotel
Author: Shane Permann
- Old West Hotel
- backdrop3.bmp 48.05KB
- backdrop3.texture.txt 32 bytes
- bedroom pic3.bmp 12.05KB
- bedroom pic3.texture.txt 35 bytes
- boardwalk1.bmp 48.05KB
- boardwalk1.texture.txt 33 bytes
- column.bmp 3.05KB
- column.texture.txt 29 bytes
- config.txt 2.78KB
- dls_thumbnail.jpg 9.81KB
- door window pain-door window pain.texture.txt 67 bytes
- door window pain.bmp 3.05KB
- door window pain.tga 3.53KB
- door.texture.txt 27 bytes
- door.tga 6.53KB
- front siding.bmp 24.05KB
- front siding.texture.txt 35 bytes
- hall.bmp 24.05KB
- hall.texture.txt 27 bytes
- backdrop3.bmp 48.05KB
- backdrop3.texture.txt 32 bytes
- bedroom pic3.bmp 12.05KB
- bedroom pic3.texture.txt 35 bytes
- boardwalk1.bmp 48.05KB
- boardwalk1.texture.txt 33 bytes
- column.bmp 3.05KB
- door window pain.bmp 3.05KB
- door window pain.tga 3.53KB
- door.tga 6.53KB
- front siding.bmp 24.05KB
- hall.bmp 24.05KB
- hotel night lights.im 2.68KB
- night window.bmp 6.05KB
- night window.texture.txt 35 bytes
- railing4.bmp 48.05KB
- railing4.tga 48.53KB
- shingle roof4.bmp 24.05KB
- sign.bmp 48.05KB
- trim.bmp 24.05KB
- white wood siding2.bmp 96.05KB
- window6.1.bmp 24.05KB
- window6.bmp 24.05KB
- window6.tga 24.53KB
- night window.bmp 6.05KB
- old west hotel.im 47.53KB
- railing4-railing4.texture.txt 51 bytes
- railing4.bmp 48.05KB
- railing4.tga 48.53KB
- shingle roof4.bmp 24.05KB
- shingle roof4.texture.txt 36 bytes
- sign.bmp 48.05KB
- sign.texture.txt 27 bytes
- trim.bmp 24.05KB
- trim.texture.txt 27 bytes
- white wood siding2.bmp 96.05KB
- white wood siding2.texture.txt 41 bytes
- window6-window6.1.texture.txt 51 bytes
- window6-window6.texture.txt 49 bytes
- window6.1.bmp 24.05KB
- window6.bmp 24.05KB
- window6.tga 24.53KB
hotel night lights
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 17 source) in .im file:
VE166: 17 combined chunks (of 17 source) in .im file:
VE39: The texture 'door window pain.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 659
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