Old West General Store
Old West General Store
Author: Shane Permann
- Old West General Store
- back door.bmp 6.05KB
- back door.texture.txt 32 bytes
- back drop wall1.bmp 192.05KB
- back drop wall1.texture.txt 38 bytes
- back rail-back rail.texture.txt 53 bytes
- back rail.bmp 48.05KB
- back rail.tga 48.53KB
- boardwalk1.bmp 48.05KB
- boardwalk1.texture.txt 33 bytes
- cherry wood.bmp 24.05KB
- cherry wood.texture.txt 34 bytes
- column texture.bmp 3.05KB
- column texture.texture.txt 37 bytes
- config.txt 2.98KB
- dls_thumbnail.jpg 9.65KB
- front door-front door.texture.txt 55 bytes
- front door.bmp 24.05KB
- front door.tga 24.53KB
- back door.bmp 6.05KB
- back drop wall1.bmp 192.05KB
- back rail.bmp 48.05KB
- back rail.tga 48.53KB
- boardwalk1.bmp 48.05KB
- cherry wood.bmp 24.05KB
- column texture.bmp 3.05KB
- front door.bmp 24.05KB
- front door.tga 24.53KB
- general store night window.im 896 bytes
- oak wood.bmp 3.05KB
- rail front.bmp 48.05KB
- rail front.tga 48.53KB
- shingle roof.bmp 96.05KB
- siding.bmp 96.05KB
- sign.bmp 48.05KB
- window large.bmp 48.05KB
- window large.tga 48.53KB
- window night.bmp 24.05KB
- window night.texture.txt 35 bytes
- window small.bmp 48.05KB
- window small.tga 48.53KB
- oak wood.bmp 3.05KB
- oak wood.texture.txt 31 bytes
- old west general store.im 51.30KB
- rail front-rail front.texture.txt 55 bytes
- rail front.bmp 48.05KB
- rail front.tga 48.53KB
- shingle roof.bmp 96.05KB
- shingle roof.texture.txt 35 bytes
- siding.bmp 96.05KB
- siding.texture.txt 29 bytes
- sign.bmp 48.05KB
- sign.texture.txt 27 bytes
- window large-window large.texture.txt 59 bytes
- window large.bmp 48.05KB
- window large.tga 48.53KB
- window night.bmp 24.05KB
- window small-window small.texture.txt 59 bytes
- window small.bmp 48.05KB
- window small.tga 48.53KB
general store night window
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 20 combined chunks (of 20 source) in .im file:
VE166: 20 combined chunks (of 20 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 625
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