Telephone Telfort 1-side
<kuid2:79824:28025:1>
Author: | angelus12 |
Kind: | scenery |
Build: | 2.0 |
Size: | 118.39KB |
Uploaded: | 2019-09-22 |
Loadings: |
16
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+
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Telephone Telfort 1-side
- Telephone Telfort 1-side
- basis.bmp 192.05KB
- basis.texture.txt 28 bytes
- blok.bmp 12.05KB
- blok.texture.txt 27 bytes
- config.txt 1,005 bytes
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- hoek.bmp 822 bytes
- hoek.texture.txt 27 bytes
- log.bmp 12.05KB
- log.texture.txt 26 bytes
- rand.bmp 822 bytes
- rand.texture.txt 27 bytes
- tel.bmp 6.05KB
- tel.texture.txt 26 bytes
- telefoon.bmp 12.05KB
- telefoon.im 9.66KB
- telefoon.lm.txt 275 bytes
- telefoon.texture.txt 31 bytes
- telefoon_high.im 15.11KB
- telefoon_low.im 7.29KB
- telefoon_mid.im 9.83KB
- wit.bmp 246 bytes
- wit.texture.txt 26 bytes
- zij.bmp 246 bytes
- zij.texture.txt 26 bytes
- zwart.bmp 246 bytes
- zwart.texture.txt 28 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE85: The file 'telefoon.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'hoek.bmp' is a uniform color.
VE39: The texture 'wit.bmp' is a uniform color.
VE39: The texture 'zij.bmp' is a uniform color.
VE39: The texture 'zwart.bmp' is a uniform color.
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