Dalheim Stellwerk df
<kuid2:80140:26010:1>
Author: | hadotwe |
Kind: | scenery |
Build: | 2.0 |
Size: | 669.63KB |
Uploaded: | 2011-04-16 |
Loadings: |
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Dalheim Stellwerk df
Stellwerk 'df' (Dalheim Fahrdienstleiter) vom Dalheimer Bahnhof - Das vorliegende Stellwerk (v2) wurde von mir aufgrund besserer Fotos komplett neu erstellt.
Das erste veröffentlichte Stellwerk Df wird nicht überschrieben! Später aber durch das umgebaute Stellwerk Dm ersetzt!
Author: Herbert Wolter
- Dalheim Stellwerk df
- 3s_dalh_1_hda.texture.txt 36 bytes
- 3s_dalh_1_hda.tga 24.02KB
- 3s_df_1_hda.texture.txt 34 bytes
- 3s_df_1_hda.tga 24.02KB
- beton3.texture.txt 29 bytes
- beton3.tga 48.02KB
- config.txt 1.92KB
- dach.texture.txt 27 bytes
- dach.tga 48.02KB
- fenob.texture.txt 28 bytes
- fenob.tga 48.02KB
- fenster_s6.texture.txt 33 bytes
- fenster_s6.tga 48.02KB
- gelaend.texture.txt 30 bytes
- gelaend.tga 48.02KB
- gitter.texture.txt 29 bytes
- gitter.tga 48.02KB
- holz.texture.txt 27 bytes
- holz.tga 48.04KB
- kelfen_o.texture.txt 31 bytes
- kelfen_o.tga 48.02KB
- lp.texture.txt 25 bytes
- lp.tga 12.02KB
- fen_s6_n1-fenster_s6_na.texture.txt 57 bytes
- fen_s6_n1.tga 48.02KB
- fenster_s6_na.tga 48.02KB
- night.im 1.64KB
- rahmen.texture.txt 29 bytes
- rahmen.tga 24.02KB
- rollsch.texture.txt 30 bytes
- rollsch.tga 24.02KB
- schwarz.texture.txt 30 bytes
- schwarz.tga 48.02KB
- sturz02.texture.txt 30 bytes
- sturz02.tga 96.02KB
- stw df v2.jpg 21.13KB
- stwdfv2.im 167.36KB
- vent.texture.txt 27 bytes
- vent.tga 48.02KB
- werktuer.texture.txt 31 bytes
- werktuer.tga 48.02KB
- ziegel.texture.txt 29 bytes
- ziegel.tga 48.02KB
- zink.texture.txt 27 bytes
- zink.tga 48.02KB
night
VE13: Missing or invalid selection for tag 'nightmode' in 'scenery'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 22 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'schwarz.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2837
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