Dalheim Lokschuppen2
<kuid2:80140:26028:1>
Author: | hadotwe |
Kind: | scenery |
Build: | 2.9 |
Size: | 1.30MB |
Uploaded: | 2022-09-14 |
Loadings: |
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Dalheim Lokschuppen2
Update fuer TS12 2-staendiger Lokschuppen als Fachwerkbau-Ausgabe
Author: Herbert Wolter
- Dalheim Lokschuppen2
- $screenshot$.jpg 38.10KB
- beton3a.texture.txt 30 bytes
- beton3a.tga 48.02KB
- config.txt 1.51KB
- dach.texture.txt 27 bytes
- dach.tga 48.02KB
- dachpap.texture.txt 30 bytes
- dachpap.tga 192.02KB
- fenlok1_a_a.tga 48.02KB
- fenlok2-fenlok1_a_a.texture.txt 53 bytes
- fenlok2.tga 48.02KB
- giebin.texture.txt 29 bytes
- giebin.tga 384.02KB
- holzschindeln2.texture.txt 37 bytes
- holzschindeln2.tga 96.02KB
- jetlog.txt 74 bytes
- lokschuppen2.im 99.13KB
- night.im 3.70KB
- ref.texture.txt 26 bytes
- ref.tga 3.02KB
- schein4-schein4a.texture.txt 50 bytes
- schein4.tga 16.77KB
- schein4a.bmp 17.05KB
- tuer_re_li-tuer_re_li_a.texture.txt 57 bytes
- tuer_re_li.tga 24.02KB
- tuer_re_li_a.tga 24.02KB
- planks05.texture.txt 31 bytes
- planks05.tga 384.02KB
- planks05a.texture.txt 32 bytes
- planks05a.tga 96.02KB
- planks05e.texture.txt 32 bytes
- planks05e.tga 384.02KB
- ref.texture.txt 26 bytes
- ref.tga 3.02KB
- rinde2.texture.txt 29 bytes
- rinde2.tga 32.77KB
- tuer_li.texture.txt 30 bytes
- tuer_li.tga 24.02KB
- tuer_li2.texture.txt 31 bytes
- tuer_li2.tga 24.02KB
- tuer_li4.texture.txt 31 bytes
- tuer_li4.tga 24.02KB
- tuer_li5.texture.txt 31 bytes
- tuer_li5.tga 24.02KB
- tuer_re.texture.txt 30 bytes
- tuer_re.tga 24.02KB
- tuer_re4.texture.txt 31 bytes
- tuer_re4.tga 24.02KB
- tuer_re5.texture.txt 31 bytes
- tuer_re5.tga 24.02KB
- ziegel05.texture.txt 31 bytes
- ziegel05.tga 205.55KB
- zink.texture.txt 27 bytes
- zink.tga 48.02KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 20 combined chunks (of 20 source) in .im file:
VE39: The texture 'night/ref.tga' is a uniform color.
VE39: The texture 'ref.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1278
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