SAM VS mesh library
<kuid:838131:100102>
Author: | Антон |
Kind: | mesh |
Build: | 2.9 |
Size: | 6.85MB |
Uploaded: | 2023-01-01 |
Loadings: |
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SAM VS mesh library
SAM VS mesh library - this set contains many elements for creating elevated rail roads including banks, bridges, culverts and viaducts. Some of the elements are transitions for connecting these elements to the famous FMA viaduct system (both the first and the new lines - textures used by kind permission of the original author - Vendel of FMA)
Author: samplaire, photos by ryszard; qucyk85; Pietrek; Gruman; some textures by vendel of FMA
- SAM VS mesh library
- b03.bmp 192.05KB
- b03.texture.txt 26 bytes
- bank_and_wall_12m.im 2.46KB
- bank_and_wall_12m_end.im 5.35KB
- bank_and_wall_12m_fade.im 2.29KB
- bank_and_wall_6m.im 2.46KB
- bank_and_wall_6m_end.im 5.35KB
- bank_and_wall_6m_fade.im 2.28KB
- bok.texture.txt 28 bytes
- bok.tga 192.04KB
- bok1.texture.txt 27 bytes
- bok1.tga 48.04KB
- bridge01_12m.im 4.71KB
- bridge01_6m.im 4.77KB
- bridge02_12m.im 12.48KB
- bridge02_6m.im 12.48KB
- bridge12m_met.im 87.29KB
- bridge12m_met_lod1.im 53.84KB
- bridge12m_v1_skos.im 10.51KB
- bridge12m_v1_skos2.im 10.51KB
- bridge12m_v3.im 15.17KB
- bridge6m_met.im 57.72KB
- bridge6m_v1_skos.im 10.32KB
- bridge6m_v1_skos2.im 10.32KB
- bridge6m_v3.im 15.17KB
- bsam_vfma_12m_new.im 4.64KB
- bsam_vfma_12m_old.im 4.64KB
- bsam_vfma_6m_new.im 4.99KB
- bsam_vfma_6m_old.im 5.00KB
- config.txt 11.26KB
- culvert12m.im 10.55KB
- culvert12m_v2.im 15.34KB
- culvert6m.im 10.55KB
- culvert6m_v2.im 15.14KB
- culvert6m_v3.im 8.39KB
- fence.texture.txt 43 bytes
- fence.tga 256.02KB
- fence2_base.im 1.68KB
- fence_base.im 1.68KB
- floor.texture.txt 28 bytes
- floor.tga 48.04KB
- floor2.texture.txt 29 bytes
- floor2.tga 96.04KB
- grass.texture.txt 28 bytes
- grass.tga 192.04KB
- initiator2_base.im 1.69KB
- initiator_base.im 1.69KB
- metal1.texture.txt 29 bytes
- metal1.tga 24.04KB
- metal2.texture.txt 29 bytes
- metal2.tga 48.04KB
- most3b.texture.txt 29 bytes
- most3b.tga 384.04KB
- most4.im 35.93KB
- most4cz2.im 16.68KB
- mostok.texture.txt 31 bytes
- mostok.tga 192.04KB
- nasyp12m.im 1.22KB
- nasyp12m20m.im 1.55KB
- nasyp12m20mend.im 4.93KB
- nasyp12m_end_v4.im 4.54KB
- nasyp12m_grass.im 1,012 bytes
- nasyp12m_v2_end.im 4.14KB
- nasyp12m_v3_end.im 3.97KB
- nasyp12mend.im 3.80KB
- nasyp6_12m_trans.im 1.23KB
- nasyp6m.im 1.22KB
- nasyp6m12m_grass.im 1,016 bytes
- nasyp6m12m_v2_end.im 4.14KB
- nasyp6m12mend.im 4.22KB
- nasyp6m20m.im 1.54KB
- nasyp6m20mend.im 5.25KB
- nasyp6m_end_v4.im 4.52KB
- nasyp6m_end_v5.im 4.40KB
- nasyp6m_grass.im 1,012 bytes
- nasyp6m_v2_end.im 4.13KB
- nasyp6m_v3_end.im 3.90KB
- nasyp6mend.im 4.11KB
- plotek.texture.txt 47 bytes
- plotek.tga 64.02KB
- plotek2.texture.txt 49 bytes
- plotek2.tga 64.02KB
- plotek3.texture.txt 49 bytes
- plotek3.tga 128.02KB
- podmur.texture.txt 29 bytes
- podmur.tga 24.04KB
- ret_wall_20m_20m_surf.im 5.16KB
- sciana12a.texture.txt 32 bytes
- sciana12a.tga 192.04KB
- screenshot.jpg 10.68KB
- surface.texture.txt 30 bytes
- surface.tga 192.04KB
- surface_narrow.texture.txt 37 bytes
- surface_narrow.tga 96.04KB
- surface_x.texture.txt 32 bytes
- surface_x.tga 192.04KB
- surface_x_new.texture.txt 36 bytes
- surface_x_new.tga 192.04KB
- t01.bmp 192.05KB
- t01.texture.txt 26 bytes
- terminator2_base.im 1.67KB
- terminator_base.im 1.68KB
- toltes.bmp 192.05KB
- toltes.texture.txt 29 bytes
- toltesoldal.bmp 192.05KB
- toltesoldal.texture.txt 34 bytes
- viaduct12m.im 5.41KB
- viaduct12m_v4.im 5.38KB
- viaduct12m_v5.im 7.37KB
- viaduct12m_v5_hole.im 8.52KB
- viaduct12m_v6.im 24.82KB
- viaduct2_12m.im 5.58KB
- viaduct2_6m.im 5.58KB
- viaduct2_6m_12mtrans.im 5.59KB
- viaduct3_12m.im 8.61KB
- viaduct3_12m_20m.im 10.88KB
- viaduct3_6m.im 8.61KB
- viaduct3_6m_20m.im 10.88KB
- viaduct6_12m_trans.im 5.43KB
- viaduct6m.im 5.41KB
- viaduct6m_v4.im 5.38KB
- viaduct6m_v5.im 7.37KB
- viaduct6m_v5_hole.im 8.64KB
- viaduct6m_v6.im 24.69KB
- vsam_bfma_12m_new.im 7.91KB
- vsam_bfma_12m_old.im 5.15KB
- vsam_bfma_6m_new.im 7.84KB
- vsam_bfma_6m_old.im 4.80KB
- w06.bmp 192.05KB
- w06.texture.txt 26 bytes
- w08.bmp 192.05KB
- w08.texture.txt 26 bytes
- wall.texture.txt 27 bytes
- wall.tga 192.02KB
- wall1.texture.txt 28 bytes
- wall1.tga 192.04KB
- wall10.texture.txt 29 bytes
- wall10.tga 192.04KB
- wall11.texture.txt 47 bytes
- wall11.tga 256.02KB
- wall12.texture.txt 31 bytes
- wall12.tga 384.04KB
- wall14.texture.txt 29 bytes
- wall14.tga 384.04KB
- wall15.texture.txt 49 bytes
- wall15.tga 512.02KB
- wall16a.texture.txt 30 bytes
- wall16a.tga 384.04KB
- wall17.texture.txt 29 bytes
- wall17.tga 192.02KB
- wall18.texture.txt 47 bytes
- wall18.tga 256.02KB
- wall19.texture.txt 31 bytes
- wall19.tga 192.04KB
- wall2.texture.txt 28 bytes
- wall2.tga 192.02KB
- wall3.texture.txt 28 bytes
- wall3.tga 384.04KB
- wall3a.texture.txt 29 bytes
- wall3a.tga 192.04KB
- wall4.texture.txt 28 bytes
- wall4.tga 192.04KB
- wall4a.texture.txt 29 bytes
- wall4a.tga 192.04KB
- wall5.texture.txt 28 bytes
- wall5.tga 96.02KB
- wall6.texture.txt 28 bytes
- wall6.tga 192.04KB
- wall7.texture.txt 28 bytes
- wall7.tga 192.04KB
- wall8.texture.txt 28 bytes
- wall8.tga 48.04KB
- wall9.texture.txt 28 bytes
- wall9.tga 24.04KB
- wall_fma1.texture.txt 32 bytes
- wall_fma1.tga 192.04KB
- walla.texture.txt 30 bytes
- walla.tga 384.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 8260
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