Church lane terrace

Church lane terrace

<kuid2:86627:1436:2>

Author: johnwhelan
Kind: scenery
Build: 2.0
Size: 3.17MB
Uploaded: 2019-09-22
Loadings:
18
-
0
+

Church lane terrace

terrace reskin kit
combine with terrace roof, Terrace chimney and terrace chimney pots,
seperate items to make a row of terrace houses. By varying the houses but
reusing the roof and chimnys you lower the impact on the frame rate.
Many of the textures used came from www.mayang.com

Author: John Whelan

    Church lane terrace
  • body.lm.txt 275 bytes
  • config.txt 2.51KB
  • reskin240.jpg 18.61KB
  • terrace large.im 1.52KB
  • terrace long lar.texture.txt 39 bytes
  • terrace long lar.tga 3.00MB
  • terrace long med.texture.txt 39 bytes
  • terrace long med.tga 769.04KB
  • terrace long sma.texture.txt 39 bytes
  • terrace long sma.tga 193.04KB
  • terrace med.im 1.75KB
  • terrace sides lar.texture.txt 40 bytes
  • terrace sides lar.tga 769.04KB
  • terrace sides med.texture.txt 40 bytes
  • terrace sides med.tga 193.04KB
  • terrace sides sma.texture.txt 40 bytes
  • terrace sides sma.tga 49.04KB
  • terrace small.im 1.52KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE44: Tag 'category-era-9' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-10' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-11' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-12' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-13' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-14' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-15' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-16' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-17' in the container 'scenery' is obsolete.
VE44: Tag 'category-era-18' in the container 'scenery' is obsolete.
VE85: The file 'body.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 12, 1: 12, 2: 12
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 12, 1: 12, 2: 12

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