SW3D - (CGI) Arlesdale Ballast Chute

SW3D - (CGI) Arlesdale Ballast Chute

<kuid:885419:100265>

Author: TheLittlestTrainModeler
Kind: scenery
Build: 3.7 (TS12 SP1)
Size: 14.57MB
Uploaded: 2025-07-25
Downloads:
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SW3D - (CGI) Arlesdale Ballast Chute

The giant green penis

    SW3D - (CGI) Arlesdale Ballast Chute
  • arlesdalechute2.im 1.53MB
  • chute1-chute1.texture.txt 29 bytes
  • chute1.png 11.35MB
  • chute2-chute2.texture.txt 29 bytes
  • chute2.png 841.91KB
  • chute3-chute3.texture.txt 29 bytes
  • chute3.png 761.46KB
  • chute4-chute4.texture.txt 29 bytes
  • chute4.png 1.12MB
  • config.txt 1.65KB
  • thumbnail.png 77.59KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 21642, 1: 21642, 2: 21642, 3: 21642
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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