SW3D - (CGI) Arlesdale Ballast Chute
<kuid:885419:100265>
| Author: | TheLittlestTrainModeler |
| Kind: | scenery |
| Build: | 3.7 (TS12 SP1) |
| Size: | 14.57MB |
| Uploaded: | 2025-07-25 |
| Downloads: |
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SW3D - (CGI) Arlesdale Ballast Chute
The giant green penis
- SW3D - (CGI) Arlesdale Ballast Chute
- arlesdalechute2.im 1.53MB
- chute1-chute1.texture.txt 29 bytes
- chute1.png 11.35MB
- chute2-chute2.texture.txt 29 bytes
- chute2.png 841.91KB
- chute3-chute3.texture.txt 29 bytes
- chute3.png 761.46KB
- chute4-chute4.texture.txt 29 bytes
- chute4.png 1.12MB
- config.txt 1.65KB
- thumbnail.png 77.59KB
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 21642, 1: 21642, 2: 21642, 3: 21642
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 21642, 1: 21642, 2: 21642, 3: 21642
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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