no image
OBSOLETE Gara Bucuresti Nord
<kuid:909991:322>
Author: | American1776 |
Kind: | scenery |
Build: | 2.9 |
Size: | 16.81MB |
Uploaded: | 2019-06-14 |
Loadings: |
72
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OBSOLETE Gara Bucuresti Nord
- OBSOLETE Gara Bucuresti Nord
- bn.im 4.52MB
- bucur_01-bucur_01.texture.txt 62 bytes
- bucur_01-bucur_01.tga 3.00MB
- bucur_02-bucur_02.texture.txt 62 bytes
- bucur_03-bucur_03.texture.txt 62 bytes
- bucur_06-bucur_06.texture.txt 62 bytes
- bucuresti_nord_east_wing-bucuresti_nord_east_wing.texture.txt 61 bytes
- bucuresti_nord_east_wing.bmp 3.00MB
- bucuresti_nord_main_entrance-bucuresti_nord_main_entrance.texture.txt 65 bytes
- bucuresti_nord_main_entrance.bmp 3.00MB
- bucuresti_nord_west_wing-bucuresti_nord_west_wing.texture.txt 61 bytes
- bucuresti_nord_west_wing.bmp 3.00MB
- bucuresti_nord_west_wing_west_side-bucuresti_nord_west_wing_west_side.texture.txt 71 bytes
- bucuresti_nord_west_wing_west_side.bmp 3.00MB
- config.txt 589 bytes
- peroa_02-peroa_02.texture.txt 62 bytes
- peroane_bucuresti_nord_p1-peroane_bucuresti_nord_p1.texture.txt 62 bytes
- peroane_bucuresti_nord_p1.bmp 3.00MB
- peroane_bucuresti_nord_p2-peroane_bucuresti_nord_p2.texture.txt 62 bytes
- peroane_bucuresti_nord_p2.bmp 768.05KB
- peroane_bucuresti_nord_p3-peroane_bucuresti_nord_p3.texture.txt 101 bytes
- peroane_bucuresti_nord_p3.tga 4.00MB
- peroane_bucuresti_nord_p3_a.bmp 1.00MB
- peroane_bucuresti_nord_p4-peroane_bucuresti_nord_p4.texture.txt 62 bytes
- peroane_bucuresti_nord_p4.bmp 3.00MB
- statuie-statuie.texture.txt 65 bytes
- statuie.tga 4.00MB
- statuie_a.bmp 1.00MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE186: Material 'arc:fld:$(original)/hash-0B||kuid 909991 322.tzarc|**mat#01m.onetex' is shared between multiple chunks in this asset but the material parameters conflict.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 64537
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 64537
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