sous station electrique petite
<kuid:95798:28094>
Author: | tomdeu |
Kind: | scenery |
Build: | 2.0 |
Size: | 154.98KB |
Uploaded: | 2019-06-05 |
Web-site: | 3d-simtrainz.com |
Loadings: |
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sous station electrique petite
Author: tomdeu
- sous station electrique petite
- 1-1.texture.txt 37 bytes
- 1.bmp 48.05KB
- 1.tga 48.04KB
- 2-2.texture.txt 37 bytes
- 2.bmp 12.05KB
- 2.tga 12.53KB
- c2.tga 24.04KB
- c3.tga 48.04KB
- config.txt 1.93KB
- env_metal.texture.txt 32 bytes
- image1.texture.txt 29 bytes
- image1.tga 24.53KB
- m1.bmp 48.05KB
- m1.texture.txt 25 bytes
- m2.texture.txt 25 bytes
- m2.tga 48.53KB
- m3.texture.txt 25 bytes
- m3.tga 6.04KB
- m4.texture.txt 25 bytes
- m4.tga 12.04KB
- night.im 3.89KB
- p1-p1.texture.txt 39 bytes
- p1.bmp 12.05KB
- p1.tga 12.53KB
- sous-t petite.im 125.68KB
3d-simtrainz 2004 tomdeu
VE170: Failed to open compiled texture 'env_metal.texture' for 'arc:fld:$(original)/hash-92||kuid 95798 28094.tzarc|'
VE165: Texture 'env_metal.texture' is missing or could not be loaded in mesh 'sous-t petite.im', material '*sous-t petite*39E9094E*2 - default*m.reflect'.
VE45: The tag 'websit:' is not permitted within a container of type 'scenery'.
VE40: Unable to load primary image 'env_metal.bmp' for texture file 'env_metal.texture.txt'.
VE18: Attachment point 'a.name0' referenced by tag 'att' in 'mesh-table/default/effects/0' was not found.
VE132: The attachment point 'a.name0' must belong to the parent mesh of the effect (mesh=sous-t petite.im).
VE18: Attachment point 'a.name1' referenced by tag 'att' in 'mesh-table/default/effects/1' was not found.
VE132: The attachment point 'a.name1' must belong to the parent mesh of the effect (mesh=sous-t petite.im).
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *sous-t petite*39E9094E*2 - default*m.reflect in mesh file sous-t petite.im has no texture assigned to a required slot: texReflect
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1640
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