Qld Grandchester Hotel

Qld Grandchester Hotel

<kuid2:97008:29353:1>

Author: Willem2
Kind: scenery
Build: 2.4 (TRS2004 SP4)
Size: 407.38KB
Uploaded: 2019-09-26
Downloads:
20
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0
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Qld Grandchester Hotel

My series of buildings and sheds based on Laidley Qld Oz and surrounds.

Author: Bill

    Qld Grandchester Hotel
  • $screenshot$.jpg 6.73KB
  • backwall.texture.txt 31 bytes
  • backwall.tga 24.02KB
  • backwall2.texture.txt 32 bytes
  • backwall2.tga 24.02KB
  • backwall3door.texture.txt 36 bytes
  • backwall3door.tga 24.02KB
  • body.im 121.04KB
  • config.txt 2.28KB
  • corrugated_metal_4210094.texture.txt 47 bytes
  • corrugated_metal_4210094.tga 12.02KB
  • custom_orb_axis.texture.txt 38 bytes
  • custom_orb_axis.tga 12.02KB
  • digit_1a.texture.txt 31 bytes
  • digit_1a.tga 3.04KB
  • dirtyyellow.texture.txt 34 bytes
  • dirtyyellow.tga 4.04KB
  • fenster.texture.txt 30 bytes
  • fenster.tga 24.02KB
  • frontwall.texture.txt 32 bytes
  • frontwall.tga 48.02KB
  • garage-concrete2.texture.txt 39 bytes
  • garage-concrete2.tga 12.02KB
  • glasswall.texture.txt 32 bytes
  • glasswall.tga 192.02KB
  • greendark.texture.txt 32 bytes
  • greendark.tga 3.02KB
  • intwindowwall.texture.txt 36 bytes
  • intwindowwall.tga 24.02KB
  • librear.texture.txt 30 bytes
  • librear.tga 24.02KB
  • night.im 708 bytes
  • profbrickwall.texture.txt 36 bytes
  • profbrickwall.tga 48.02KB
  • roofarch.texture.txt 31 bytes
  • roofarch.tga 48.02KB
  • sideentry.texture.txt 32 bytes
  • sideentry.tga 24.02KB
  • sidewall.texture.txt 31 bytes
  • sidewall.tga 24.02KB
  • vb-sign.texture.txt 30 bytes
  • vb-sign.tga 6.02KB
  • windowwall.texture.txt 33 bytes
  • windowwall.tga 192.02KB
  • xxxxgold.texture.txt 31 bytes
  • xxxxgold.tga 6.02KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 20 combined chunks (of 20 source) in .im file:
VE39: The texture 'dirtyyellow.tga' is a uniform color.
VE39: The texture 'greendark.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2024

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