Store IGA Supermarket

Store IGA Supermarket

<kuid2:97008:29922:3>

Author: Willem2
Kind: scenery
Build: 2.7
Size: 298.97KB
Uploaded: 2019-06-13
Loadings:
41
-
0
+

Store IGA Supermarket

My series of buildings,sheds and items created based on the Laidley Region Qld Oz.

Author: Bill

    Store IGA Supermarket
  • aluminum.texture.txt 31 bytes
  • aluminum.tga 12.02KB
  • bendigocolour.texture.txt 36 bytes
  • bendigocolour.tga 3.02KB
  • concrete6.texture.txt 32 bytes
  • concrete6.tga 12.02KB
  • config.txt 1.36KB
  • corrugated_red.texture.txt 37 bytes
  • corrugated_red.tga 12.02KB
  • custom_orb_manor_red.texture.txt 43 bytes
  • custom_orb_manor_red.tga 12.02KB
  • greendark.texture.txt 32 bytes
  • greendark.tga 3.02KB
  • iga.im 270.05KB
  • igaads.texture.txt 29 bytes
  • igaads.tga 24.02KB
  • igabarber.texture.txt 32 bytes
  • igabarber.tga 24.02KB
  • igabottle.texture.txt 32 bytes
  • igabottle.tga 24.02KB
  • igabrick.texture.txt 31 bytes
  • igabrick.tga 12.02KB
  • igabrick2.texture.txt 32 bytes
  • igabrick2.tga 24.02KB
  • igaeyeware.texture.txt 33 bytes
  • igaeyeware.tga 24.02KB
  • igajeweller.texture.txt 34 bytes
  • igajeweller.tga 24.02KB
  • igaredwindow.texture.txt 35 bytes
  • igaredwindow.tga 24.02KB
  • igaredwindowx2.texture.txt 37 bytes
  • igaredwindowx2.tga 24.02KB
  • igasidewall2.texture.txt 35 bytes
  • igasidewall2.tga 48.02KB
  • igawindowplain2.texture.txt 38 bytes
  • igawindowplain2.tga 12.02KB
  • nabwhite.texture.txt 31 bytes
  • nabwhite.tga 12.02KB
  • screenshot.jpg 7.52KB
  • sheddoor2.texture.txt 32 bytes
  • sheddoor2.tga 12.02KB
  • waynewhite.texture.txt 33 bytes
  • waynewhite.tga 12.02KB
  • white_0b.texture.txt 31 bytes
  • white_0b.tga 1.04KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 19 combined chunks (of 19 source) in .im file:
VE39: The texture 'aluminum.tga' is a uniform color.
VE39: The texture 'greendark.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 4004

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