CityHall
<kuid2:97212:8830:1>
Author: | Ronin13 |
Kind: | scenery |
Build: | 2.2 |
Size: | 1,020.12KB |
Uploaded: | 2019-09-22 |
Loadings: |
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CityHall
Located in Cascade Locks,along the shores of the Columbia river,right below it
runs the UP line.
Author: Ronin13
- CityHall
- all 512.texture.txt 21 bytes
- book shelf 128 64.texture.txt 40 bytes
- book shelf 128 64.tga 24.04KB
- city.im 181.02KB
- city.lm.txt 257 bytes
- city_low.im 74.07KB
- city_med.im 79.58KB
- door_ac 64 64.texture.txt 36 bytes
- door_ac 64 64.tga 12.04KB
- letters 256 alpha-letters 256 alpha.texture.txt 69 bytes
- letters 256 alpha.tga 256.04KB
- roof 128.texture.txt 31 bytes
- roof 128.tga 48.04KB
- wall 512.texture.txt 31 bytes
- wall 512.tga 768.04KB
- window main 64 64 prime-window main 64 64 prime.texture.txt 81 bytes
- window main 64 64 prime.tga 12.02KB
- config.txt 1.34KB
- door_ac 64 64.texture.txt 36 bytes
- door_ac 64 64.tga 12.04KB
- letters 256 alpha-letters 256 alpha.texture.txt 69 bytes
- letters 256 alpha.tga 256.04KB
- nite.im 1.84KB
- nite.lm.txt 260 bytes
- nite_interior bar 64.tga 12.04KB
- nite_low.im 764 bytes
- nite_med.im 1.07KB
- nite_yellow circle 128 darker-nite_yellow circle 128 darker.texture.txt 93 bytes
- nite_yellow circle 128 darker.tga 48.04KB
- oof 128.texture.txt 22 bytes
- roof 128.texture.txt 31 bytes
- roof 128.tga 48.04KB
- wall 512.texture.txt 31 bytes
- wall 512.tga 768.04KB
- window main 64 64 prime-window main 64 64 prime.texture.txt 81 bytes
- window main 64 64 prime.tga 12.02KB
city
nite
VE170: Failed to open compiled texture 'city/nite_interior bar 64-nite_interior bar 64.texture' for 'arc:fld:$(original)/hash-9A||kuid2 97212 8830 1.tzarc|'
VE165: Texture 'city/nite_interior bar 64-nite_interior bar 64.texture' is missing or could not be loaded in mesh 'city/city.im', material '*city*99E0818F*nite bar int*m.onetex'.
VE170: Failed to open compiled texture 'nite/door_ac 64 64.texture' for 'arc:fld:$(original)/hash-9A||kuid2 97212 8830 1.tzarc|'
VE165: Texture 'nite/door_ac 64 64.texture' is missing or could not be loaded in mesh 'nite/nite.im', material '*nite*2BDF7E4C*08 - default*m.onetex'.
VE66: The texture file 'city/all 512.texture.txt' contains non-ANSI characters. Textures must be ANSI.
VE40: Unable to load primary image 'city/?' for texture file 'city/all 512.texture.txt'.
VE66: The texture file 'oof 128.texture.txt' contains non-ANSI characters. Textures must be ANSI.
VE40: Unable to load primary image '??' for texture file 'oof 128.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *city*99E0818F*nite bar int*m.onetex in mesh file city/city.im has no texture assigned to a required slot: texture0
VE217: Material *nite*2BDF7E4C*08 - default*m.onetex in mesh file nite/nite.im has no texture assigned to a required slot: texture0
VE85: The file 'nite/nite.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2646, 1: 1342, 2: 1277
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 2646, 1: 1342, 2: 1277
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