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31x68in Rollerbearing Truck

<kuid2:98966:50010:1>

Author: Flamerail
Kind: bogey
Build: 2.0
Size: 319.46KB
Uploaded: 2023-03-12
Web-site: trainzlocomotiveworks.com
Loadings:
49
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0
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31x68in Rollerbearing Truck

Custom Low Profile Bogey 31 x 68 Rollerbearing Trucks. Custom Size Built By CloakedGhost275.

Author: Tyler Bishop (flamerail)

    31x68in Rollerbearing Truck
  • $screenshot$.jpg 13.61KB
  • 31x68.texture.txt 28 bytes
  • 31x68.tga 192.04KB
  • 31x68_b.texture.txt 30 bytes
  • 31x68_b.tga 48.04KB
  • 31x68_c.texture.txt 30 bytes
  • 31x68_c.tga 12.04KB
  • anim.kin 3.79KB
  • config.txt 1.38KB
  • env_metal.texture.txt 32 bytes
  • env_metal.tga 12.04KB
  • shadow
  • mesh_shadow.texture 452 bytes
  • shadow.im 18.82KB
  • spring_b.texture.txt 31 bytes
  • spring_b.tga 1.54KB
  • spring_c.texture.txt 31 bytes
  • spring_c.tga 428 bytes
  • trux.im 138.77KB
  • trux.lm.txt 302 bytes
  • trux_a.im 106.79KB
  • trux_b.im 76.79KB
  • trux_c.im 76.79KB

No copying, redistribution, or use of this content for any other purposes than which it is intended, without written approval from Tyler Bishop (Flamerail).
All materials are subject to copyright by Trainz Locomotive Works.

VE168: File 'shadow/mesh_shadow.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8C||kuid2 98966 50010 1.tzarc|'
VE165: Texture 'shadow/mesh_shadow.texture' is missing or could not be loaded in mesh 'shadow/shadow.im', material '*shadow*9066D*3 - default*m.onetex'.
VE65: The *.texture.txt file is missing for texture resource 'shadow/mesh_shadow.texture'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *shadow*9066D*3 - default*m.onetex in mesh file shadow/shadow.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2800, 1: 2160, 2: 1376, 3: 1376
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 2800, 1: 2160, 2: 1376, 3: 1376

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